Andrew Wagenhals
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Cards Against Humanity

Cards Against Humanity is a humor-based card game for ages 17 and up. Currently lacking traction in the digital space, the brand has opportunity to expand into mobile gameplay and allow for more spontaneous rounds amongst users, remote gameplay, and the ability to consolidate expansion decks into a mobile economy.

 
 

Translating a physical game to digital.


Cards Against Humanity is a humor-based card game for ages 17 and up. Currently lacking traction in the digital space, the brand has opportunity to expand into mobile gameplay and allow for more spontaneous rounds amongst users, remote gameplay, and the ability to consolidate expansion decks into a mobile economy.

As a visual/UX designer on the project, I collaborated with the team to build personas around our users, outline the user journey, create wireframes of the interface, conduct user testing, and help build the prototype.  

 
 

Our Users

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Structure

 

Interface Surface

card-against-humanity_interface_surface.png

Lo-Fi Wireframes

Lo-Fi Wireframes
 

Mid-Fi Wireframes

cards-against-humanity_midfi-wireframes.png
 

Deliverables + Role

Personas, user flow, style guide, wireframes, prototype.

Visual/UX Designer.
Collaboration with JoAnna AlbertJessica PenaKristi Powers. 2016.